Individual Study / Garde et al.; Cyberpsychol Behav Soc Netw. 2016

Evaluation of a Novel Mobile Exergame in a School-Based Environment

Evaluation of a Novel Mobile Exergame in a School-Based Environment

Initiatives -
Start Year
2012

Design

Study design
Clinical trial cohort

Marker Paper

Garde A, Umedaly A, Abulnaga SM, et al. Evaluation of a Novel Mobile Exergame in a School-Based Environment. Cyberpsychol Behav Soc Netw. 2016;19(3):186‐192. doi:10.1089/cyber.2015.0281

PUBMED 26882222

Number of participants

Number of participants
42
Number of participants with biosamples

Access

Availability of data and biosamples

Data
Biosamples
Other

Timeline

healthy students

Selection Criteria
Newborns
Twins
Countries
  • United States of America
Ethnic Origin
Health Status

Recruitment

Sources of recruitment
  • General population

Number of participants

Number of participants
42
Number of participants with biosamples
Data Collection Event
Start Date
2012
End Date
2012
Data sources
  • Mobile data collection
    • Tablet/laptop
    • MobileKids Monster Manor (MKMM)