"Active Team" a Social and Gamified App-Based Physical Activity Intervention: Randomised Controlled Trial Study Protocol
Initiatives
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This randomised controlled trial aims to evaluate the efficacy of a gamified physical activity intervention that connects users to each other via Facebook and is delivered via a mobile app.
Note: All published information has been collected from the article referenced in the Marker Paper box below. Therefore, there may be variations with more advanced versions of the study.
- Start Year
- 2017
- End Year
- 2016
- Funding
- This project is funded by the National Health and Medical Research Council (NHMRC) Australia, project grant (1125913).
Design
- Study design
- Clinical trial cohort
Marker Paper
Edney S, Plotnikoff R, Vandelanotte C, et al. "Active Team" a social and gamified app-based physical activity intervention: randomised controlled trial study protocol. BMC Public Health. 2017;17(1):859. Published 2017 Nov 2. doi:10.1186/s12889-017-4882-7
PUBMED 29096614
Recruitment
- Sources of Recruitment
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- Individuals
Number of participants
- Number of participants
- 440
- Number of participants with biosamples
Access
Availability of data and biosamples
Data | |
Biosamples | |
Other |
Timeline
Australian adults who use Facebook
Four hundred and forty (440) inactive Australian adults who use Facebook at least weekly will be recruited in clusters of three to eight existing Facebook friends.
Selection Criteria
- Minimum age
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18
- Maximum age
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65
- Newborns
- Twins
- Countries
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- Australia
- Ethnic Origin
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- Health Status
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Recruitment
- Sources of recruitment
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- General population
Number of participants
- Number of participants
- 440
- Number of participants with biosamples
Data Collection Event
Four hundred and forty (440) inactive Australian adults who use Facebook at least weekly will be recruited in clusters of three to eight existing Facebook friends.
- Start Date
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2014
- End Date
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2014
- Data sources
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Social media
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Social media